The first actual play session of our Hoard of the Dragon Queen went well; no one died! There were some casualties, injuries and we’re not out of danger, but everyone is still standing upright. A fun and exciting start to what’s sure to be a great adventure!
We all left Balder’s Gate and started towards the town of
Greenest. We each had our own personal reason for heading there, but the travel
was made easier as a party. As we neared the town, a horror greeted us. A large
blue dragon circled the skies above the town. The beast was letting loose vicious
bolts of lightning on each pass of the Keep.
Rushing to assist in the defense of the town, we found it
beseeched by packs of Kobolds and cultist. A family passed us, running for
their lives, while the mother gave desperate fight against a pack of Kobolds.
Rah’Jen, the barbarian Dragonborn, bristles and barrels head
first towards the kobolds. The nimble, elven monk, Raithiel, leaps over the
hulking dragonborn to enter the fray first. A pudgy Halfling cleric named
Emeril Silverspoonsington moves as fast as his legs can carry him and follows
the two attacking warriors with various kitchenware clanging loudly on his pack.
Warryn, the wizard gnome, complains about how he would rather be back at Baldur’s
gate, but eventually moves close enough to be of some assistance.
Raithiel dispatched the kobold with a swift roundhouse kick,
but was swiftly surrounded. Rah’jen let loose a mighty bellow and sprayed an
icy cone to freeze Raithiel’s attackers. Warryn sent bolts of fire flying from
his fingertips. While in between flinging stones from his sling and panting heavily trying to catch his breath, Emeriel tended
to Raithiel’s wounds. The last of the kobolds was sent fleeing, sounding his
horn in an obvious attempt to alert reinforcements.
The group gathered the family and headed for the Keep. At
the gate of the Keep, the party found another pack of kobolds blocking the entrance.
They were accompanied by a particularly
annoying Urd. Rah’Jen created a
diversion, drawing the kobolds and the flying Urd away from the family.
This plan worked as intended and the Urd flew directly at Rah’Jen, dropping a
large stone on his head.
The family quickly moved around the skirmish and towards
safety. Warryn used his knowledge of the arcane to create a slippery grease at
the feet of some of the kobolds sending them to their backs. This wasn’t before
the Urd dropped another stone on Rah’Jen knocking him unconscious. Lucky for
him, Emeriel was close and pleaded to his god, Yondalla, to ease the dragonborn’s
wounds. Yondalla gave favor to the Halfling and a healing power leaped from
Emeriel’s hands and filled Rah’Jen returning him to consciousness.
The remaining kobolds were quickly finished by Raithien and
Warryn including the Urd, who made a tactical error by miscalculating a dive.
The party safely made it to the Keep after the family, but the battles left
wounds and resources depleted.
Unfortunately, there was not much time to rest. The town was
still being pillaged by the invaders and the blue dragon was readying for
another pass. The town’s leader, Tarbaw Nighthill, begged the adventurers for assistance. Their
mill was burning to the ground. Without it, the town would starve!
Using a long forgotten hidden tunnel, the adventurers headed
out of the keep. Long forgotten tunnels have a way of holding all sorts of
nastiness. This one was no different and the party meets a swarm of rats.
The warriors fought desperately by stopping and smacking
with little avail. It wasn’t until Emeriel’s quick thinking and personal sacrifice
of a beloved cheese wheel did the tide of the battle change. Throwing the wheel
into the swarm distracted the hungry rats. This gave Rah’Jen a chance to drop
his massive maul squarely on the mound of rats eating the cheese, spraying the
walls with rat parts and squished cheese.
The party now ready themselves for the mill and saving the
town of certain starvation.
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