Monday, January 26, 2015

Magic Item: Monkey Scream

Magic Item:
Monkey Scream
Weapon (mace, small), rare (requires attunement)

This mace is created from a whole skull of a charmed baboon attached by enchanted sinew to a thick branch stolen from a great tree in the jungle protected by dryads. When the weapon is swung, air rushes through the open mouth of the skull and creates a loud shriek. When a creature is hit, that creature takes an extra 2d6 necrotic damage. Any creatures within a 30’ radius of the mace and that can hear when it shrieks must make a WILL DC 13 or become frighten for one round.

Monkey Scream is created by a coven of Chu’Mwarg witches only for the most powerful Chu’Mwarg chieftains. Using dark jungle magic, they enchant and attune the weapon to the chief.

Curse:  If anyone larger than a small humanoid attempts to wield the weapon or the weapon is taken out of the jungle, Monkey Scream will randomly shriek twice an hour for 1d4 rounds affecting everyone in a 30’ radius (saves must be made each time the weapon shrieks; if the save is successful, the individual is not frightened but has disadvantage on skill or concentration checks while it is shrieking).  Being carried in a container where the weapon is buried in soil and vegetation from the jungle will prevent the shrieking. Once removed from the container, the shrieking returns.

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