Magic Item:
Monkey Scream
Weapon (mace, small), rare
(requires attunement)
This mace is created from a whole skull of a charmed baboon
attached by enchanted sinew to a thick branch stolen from a great tree in the
jungle protected by dryads. When the weapon is swung, air rushes through the
open mouth of the skull and creates a loud shriek. When a creature is hit, that
creature takes an extra 2d6 necrotic damage. Any creatures within a 30’ radius
of the mace and that can hear when it shrieks must make a WILL DC 13 or become frighten
for one round.
Monkey Scream is created by a coven of Chu’Mwarg witches only for the most powerful Chu’Mwarg chieftains. Using dark jungle magic, they enchant and attune the weapon to the chief.
Curse: If anyone larger than a small humanoid attempts
to wield the weapon or the weapon is taken out of the jungle, Monkey Scream
will randomly shriek twice an hour for 1d4 rounds affecting everyone in a 30’ radius (saves must be made each time the weapon shrieks; if the save is successful, the individual is not frightened but has disadvantage on skill or concentration checks while it is shrieking). Being carried in a container where the weapon
is buried in soil and vegetation from the jungle will prevent the shrieking.
Once removed from the container, the shrieking returns.
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